Day #6: hello oF!

Written by Moco.
DF day6 01

Today Max & I started wrapping our heads around the powerful openFrameworks framework.

openFrameworks is an open source C++ toolkit designed to assist the creative process by providing a simple and intuitive framework for experimentation. The toolkit is designed to work as a general purpose glue, and wraps together several commonly used libraries, [...]”

There are many ways of getting to learn new software and I think Max and I represent two very different approaches.
Max first starts with reading through manuals and documentation in order to get a very detailed understanding of, well, everything.
Whereas I tend to be more result oriented: I start with tweaking the examples, copying and pasting snippets into one big bowl of spaghetti code … not even meatballs yet.

Below you can see screenshots of our very first experiments:
3d-geometry, generated live along the mouse positions.

A really wonderful user interface addon: ofxUI; easy to use & looks great.

A huge interface to influence the visual output of your code is the key to powerful interaction with virtual systems.
We will use approximately a hundred parameters later in the project, each of which will have some effect on the user’s experience.
There’s a good blog post by Memo Akten about the same topic here.