is an immersive mixed-reality installation.
The main aim of Digital Fragments is to provoke interaction with a virtual environment simply using the body as the means of interaction.
In this way, we keep engagement with the installation as intuitive as possible. The initial state of Digital Fragments is a blank canvas. By stepping into the interactive zone, visitors are given an unique avatar which immediately appears on screen and mirrors their movements.
With their digital representation, users have two ways of creating their very own “trace” inside the virtual space and they become part of the ongoing collaborative process.
A social sculpture emerges. In the beginning at least one person needs to touch a second person for a few moments. This triggers the event we call “freeze”, merging both avatars and shifting them towards their inevitable digital decay on the left of the screen.
After having created this first fragment, users are able to become “fragmented” by touching the existing pair or alternatively, another person in real-life.
In its current form, the installation consists of a seven meter screen and a kinect camera.